Rendered in Maya with Mental Ray, played around with fur for the first time on his tail.
Used Zbrush for the wrinkles and minor details.
Some of the main references I used, it was a bit of a challenge with the hair since it looked very similar in every 2D direction.
This was for a modeling class where we were to pick a humanoid character and model it in Maya from scratch, had a lot of fun watching him come together.