Monday, November 3, 2014

Applying Mocap Data to Nora


Was testing and learning about adding mocap onto models without custom rigs for a project.  Ended up learning a ton about human IK and more about how to set up mocap in both Maya and Motionbuilder.  The only model I had at hand was Nora so that's what I used and I thought it was a neat end result without any polishing on the animation.  I also learned a bit about batch rendering and ended up doing a quick practice with it for this video.


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